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Archive for the ‘Band Revenue’ Category

musicforweb2

Interesting graph here. Always refreshing to see how all this plays out in terms of units shipped. Never would’ve thought digital downloads, whether they be for singles or for albums, would represent such low revenue in this time and age. Seems like people still haven’t gotten that used to buyin’ on the web, and it appears to be just ridiculous to count on making any money with CDs, so yeah, this graph is yet some more corroborating evidence that bands have got to be as creative in marketing whatever they can, than as in creating their music.

Multi-Tasked Creativity will represent the musician’s greatest ally in the decade to come.

Woof

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indie_artist_x_logo_smJust a quick note to let you know that David Rose, who is editor over at www.knowthemusicbiz.com and responsible for Artist X’s website, has published an article yesterday on his strategies for getting X’s site up and running. Once again, this is a good overview for any musician who lacks website creation skills and who needs to get things rolling fairly quickly (and who is on a budget of $20/month)

The final choose for X is a mix of popular online band services:

  • Bandzoogle for its website templates
  • Reverbnation for its plethora of widgets
  • and Audiolife as a complete e-commerce solution (for merch, physical CDs, Mp3 distribution and warehousing.)

Read the article here. Nice breakdown of what every service offers and can accomplish for X.

Woof.

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Hypebot’s interview with Amanda Palmer is a must read for basically anybody, so I highly recommend you take some time here and there and check out all three parts (as well as the comments!).

Posted exactly as on Hypebot’s blog:

amanda palmer hypebot interview

If the point is to find meaning and fulfillment but the very idea of staying connected is causing you eternal anxiety, it’s defeating the purpose… I simply feel blessed that I’m an emotional exhibitionist right around the time is seems to be expected and en vogue.”

Part 1Part 2Part 3

Thank you Bruce for this wonderful interview, and of course for Hypebot! (Follow Hypebot on twitter @hypebot)

Oh and here’s Indaba’s interview with Amanda (this time it’s a video!) talking about Twitter (yet again), her crazy success stories, and other music 2.0 stuff – very interesting as always.

Mruff.

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Last week I wrote a post on the new Indie Artist X project, devised by a group of music industry insiders, who’s main goal is to launch the career of an anonymous musician by applying all DIY techniques and music 2.0 tools available in today’s day and age. In other words, these music insiders will act as consultants for Artist X for a period of 4 months, recuperate and publicly announce concrete results for X’s progress, and basically just attempt to use this experiment to create a custom business plan for indie, DIY bands and musos.

In this spread - http://gigdog.gy/_indie_projectX_spreadsheet – you can see the project’s main objectives and strategies, as well as that list of advisers.

One thing I either didn’t notice for my previous post, or that simply wasn’t there yet, is the set of different sheets at the top of the document where each adviser details his/her plan for X, and generally explain the highlights of their mission (as well as the tools they intend on using to accomplish it). Having just read through it, I decided to share this tid bit of info because this simple sheet, which is most likely going to evolve and get more detailed as the project goes on, is a great starting point, or a healthy break-down of what any musician can, and even should do, while trying to market his/her self.

indie artist x spreadsheetCheck it out, and bark us, and more importantly them, some feedback.

Woof

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indie-artist-x-logo-300x225A set of key music industry peeps, that you could know about (or maybe should) if you are a musician or in a band and that you spend some time online trying to perfect your music 2.0 skills, are getting together to focus on helping an anonymous hard-working indie musician get out of his day-time job and start a full time career. The project is called the Indie Artist X Music Marketing Plan. Bellow are cited its participant:

  • Andrew Goodrich from ArtistsHouse (great and prolific Twitterer – follow him @artistshouse or @VisualAlchemy). Andrew will be overviewing Fan Developpment strategies for ArtistX.
  • Bruce Houghton from the Hypebot (brings us daily music news through his truly inspiring Hypebot blog, and is probably very active in other realms of the music industry – follow Bruce @hypebot). Bruce will be taking care of Commerce.
  • Cameron Mizell from Musicianswages.com (A funky jazz guitarist and a regular writer/contributor on musicianwages.com. Check out his Myspace at http://www.myspace.com/cameronmizel) Cameron is in charge of Awareness
  • David Rose from Knowthemusicbiz.com (a great resource for all musicians. You can follow David on Twitter @dbrose67) David is in charge of the website.
  • Heather MacDonald from the music careers section over at About.com. Check her tweets @mountflorida.
  • Martin Atkins from Revolution Number 3 that I have never heard of but that I am sure are great at what they do. Martin will be taking care of live show and touring strategies.

Here’s the initial pitch for the ArtistX project:

The goal of the Indie Artist X Project is to develop a basic, actionable music marketing plan designed around simple strategy, prioritization of tactics, tools and a reasonable budget that can be implemented by any indie artist who has the inclination to follow it. A group of like minded people (us and the other sponsors) interested in helping foster the success of independent musicians have banded together to create this community based music marketing plan. It’s our hope that any hard working, talented musician can utilize this plan to grow their fan base and help lay the foundation for a sustainable career in music. We will be working with one anonymous artist to design and implement this music marketing plan then track and report the actual results over a four month period. All the details of the plan are publicly available in this document.

“This document” being a Google Spreasheet you can view here.

This artist must stay anonymous so publicity from the project will not skew any potential results.

Seems like a very interesting idea. If I understand correctly, the six influential music industry peeps above will chaperon artistX’s music career for the next 3 month and attempt to determine what the best strategies to leverage it are. Seems like the first market study conducted on an indie musician. Result promise to be intriguing and most certainly up-lifting for the DIY crowds. I’ll keep you updated on their progress.

Woof

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For those of you who want to make your music a full-time job, and who are skeptical / wary of your success rate, maybe Hypebot’s list of artists that are growing and sustaining real careers without backup from a major label could help you take a step back and focus on what’s possible.

Check out Bruce Houghton”s (Hypebot author) list and discussion here: http://www.hypebot.com/hypebot/2009/06/dont-need-a-major-label.html

Bruce Warila posted on Music Think Tank some criteria he believes should be added to the list:

“- If previously signed to a major label (or an affiliate of a major) that previously obtained radio play for the artist, please disclose this.

- Success to me = each band member (or the artist) is consistently generating over $50,000 USD a year after all expenses are paid (including health insurance).  You can live on less, but if you are going to dedicate your youth to music, I would target $50K (at the very least) as a measure of financial ‘success’.”

Although it’s quite obvious that success here has to do with a sustainable financial sucess (which is of course the backbone to having a “comfortable life” in our production-driven society), I find it just awkward to put a price on it.

I would definitely take off the list every artists who has been backed-up by a major label – then again it seems important to define exactly what “backed-up” means in this case because I know of a couple of bands who have distribution deals with some fat cats and who aren’t achieving financial stability – and I would replace a fixed net income by simply “musician who has been living off his music full-time for X number of years”. Here we stumble into another complication, because we must take into account that success, in the big schemes of thing, is not necessarily something temporary, or fixed in time, i.e. a band can be living off music full-time for 5 years and be successful at it but quit because a) they weren’t making enough money, b)they got sick of it, c)the band broke-up, or whatever reason. Success in my mind has more to do with being able to say “I’m doing this now, I’m loving it, and I don’t plan on quitting anytime soon“, regardless of income.

Bark?

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I’m a little late on this, but what the heck.

audiolifeI already wrote a little post on AudioLife (http://www.audiolife.com) some time back, a very comprehensive and intuitive online e-commerce solution for bands. In late April they added a new cool feature to their service: they are offering storage space in their warehouse for $10/month in addition to taking care of all merch shipping-and-handling tasks.

From their “Audiolife to Offer Fulfillment Services” blog post:

“We’re not just storing it for you but will then ship any of your products when an order is placed through your store.  This way you can worry about your new album, upcoming show, girl/boyfriend, whatever, rather than your inventory”

I think it’s a brilliant idea!

In that blog post, they claim to be even cheaper than this guy:

If they can beat Jones and his big ass truck rental and storage, they are definitley worth it.

woof

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Ok so as some of you may know, we hosted our first Gigdoggy Showcase on Saturday 18th at the Club Lambi in Montreal. I am now going to take the opportunity to do a little recap on the event, how we organized and how it played out.

The context of our Showcase

Before launching our Fanteraction™ platform (which by the way still hasn’t officially launched – we will open it on May first so stay tuned for Friday’s post on the matter), we were working on a gig management platform to help gig-swapping bands coordinate their efforts to set up their shows. This project is on hiatus for now, meaning we have stopped developing it, but you can still set-up an account at www.gigdoggy.com/gigs and use its existing features.

Anyways, the whole idea of the Gigdoggy Showcase originated with this gig-swapping website as we planned to use it to organize the event. It did help a lot as many logistical tasks were discussed and centralized within our showcase profile.

Once we decided to shift our focus on the Fanteraction™ service, we just took advantage of the gig to promote our up-and-coming idea and to deliver a party full of sonic delights.

Finding the bands

Well that wasn’t that hard actually. We found one band through this blog, 2 bands from Montreal via personal acquaintances, and the three other bands through Craigslist. For Craigslist we just posted an add in Montreal saying we were looking for gigs, and in the days to come we had filled our bill.

Finding the Venue

We needed a nice room to rent that could contain more or less 150 to 200 people. We found Club Lambi via one of the bands on the bill, The Angry Parrots that had already played there before. The venue was $350 for the night, for three bands, and $25 for any extra band (sound engineer fees). So basically we were preparing to cash-out $425 just for the room.

Organizing the logistics of the gig

By logistics I’m referring to promotion, pre-sale tickets, handling compensation between bands, setting up the technical rider for the sound-guy, selling merchandise and employing a DJ and some VJs.

Pre-sale tickets:

As mentioned above, we used our gig management platform to deal with some logistical tasks. Everything that deals with tickets sales and ticket pricing is in our showcase profile (http://www.gigdoggy.com/gigs/paisible-2009-02-04-03-52-07 – click on “12 comments” on the top right side of the “Ticket/Presale” section to expand the conversations).

Compensation:

Well we decided to divide everything evenly between bands at the end of the gig. Not much else to add here.

Promotion:

Offline promo:

  • We depended a lot on word to mouth to get people attending. We didn’t do the offline flyer routine at all, and I just put up 20 posters near the venue to grab people’s attention, but apart from that, with six bands on the bill we were pretty confident we would have a good turnout.
  • We wrote two press releases (one in English and one in French) and sent them out to major media listings. Don’t think it bared much fruit but we did get featured in some concert listings online and offline. You can download the english press release here.
  • Thanks to a close friend who had a contact at CBC news, Greg got interviewed in front of the Club Lambi, and the clip was broadcasted on the CBC channel right before the 7pm news. Check out the clip here.

Online promo:

  • We made a facebook event just to get the word out, and used it to have an overall idea of who was attending.
  • I also wrote a post on the gig on this blog and promoted it via Craigslist.
  • We subscribed to a very cool site called ArtistData that automatically updates a band’s gig schedule on all major social networks and calendars.
  • Geoff Marshall from the Angry Parrots produced a great video gig flyer for us that we promoted via Facebook ads with a CPM model. We made it run for three days at $20/day (you choose your model and the your threshold price). We got something like 400 000 impressions for a total of 100 click-throughs. Don’t think it’s really worth the money :)
  • We also used twitter to get a couple of people to attend.

So all in all, I would say that probably 95% of the people who came were close friends and relatives of the bands that played, and I’m leaving 5% out just to pretend that most of our efforts maybe helped out. The turnout was around 120 people at the peak of the event and felt a little disappointing. Also I would like to add that on that particular night, the frigin’ Montreal Habs were playing and most certainly contributed to a few dozen people not coming. Plus Boston totally owned them that night…

Technical Rider

Now this was a tough one. Having six bands on the bill obviously doesn’t help. All of it was done via email and an excel sheet that you can download here. One thing I thought of doing on the day of the gig was printing the tech rider for the sound guy just in case (I had only sent it by e-mial beforehand), so I had to re-arrange the spreadsheet in order for it to be displayed nicely on A4 sized pages. This may seem like a detail, but its an important one. Only 15 minutes before sound-check had I realized that my beautiful color-noted tech rider was dismantled into twice as many A4 sheets ’cause of this printing issue. In Excel you can of course set your borders as you wish for printing, but for the sake of the sound-guy it’s best to give him something nice with clean normal-sized font letters.

Selling Merchandise

tshirt-gigdoggy1Before the gig we had set up a big table with all the merch right by the main entrance. Most bands had merchandise, and most of the merchandise were comprised of t-shirst. I don’t think the bands did to well on that front, at least we didn’t although we had a pretty cool design. So yeah, we lost money on with the shirts and we’ve decided to blame the recession.

The DJ and The VJs

We thought that having a DJ perform during downtimes we keep the party going and it did. We got very lucky with the VJs as they accepted to come over the day of the gig! That was cool: they set up their projectors and white panels around the stage and did their thing all night long. It truly added a nice atmosphere to every set.

Conclusions

Well on the party side of thing, the night was a success and everybody seemed to really like the ambiance as well as the bands. Me and Greg spent the whole day more or less managing stuff so it wasn’t really a night out for us, but still we had a blast. Now on the budget side we were in the red. All bands got paid $85 (including us), so if you only consider the venue cost, which originally was $425 but got priced down to $300, we were already loosin’ money. Add to that the cost for the t-shirst ($200), pre-sale tickets ($12), DJ ($40) and VJs ($40) and you realise we are indeed newbies in event organization.

But hey, we weren’t in it for the money and this was our first gig. Take away the Habs game, two bands on the bill (six is a lot…) and level to entry price to 10 buck and we might have broken even. Maybe by selling more shirts we could’ve of made a profit. And besisdes, for a six-band bill, all bands were pretty satisfied with their $85 (although one very big hassle was to know who sold how many pre-sales – this is certainly something we’ll keep in mind for our future shows).

So there you have it. If you have any questions on how to lose money at gigs, give us a hollar. And if you got any suggestions on how to become profitable, please let us know.

A warm mruff to all the bands present at the gig and to all our readers.

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audiofileI have been playing a little with this new e-commerce solution for bands called Audiolife. It’s a custom online store where bands can sell their music (albums, downloads and ringtones) and their merch very easily. Through their widget you create and display your goods, then you proceed to place that widget everywhere you want on the web. In contrast to other e-stores like Nimbit or Zazzle , Audiolife’s widget can be embedded on a multitude of social platforms and is therefor not only limited to MySpace and Facebook. Bellow are all the social sites you can place your widget on, and of course, as always WordPress.com isn’t on the list. Still, pretty impressive for a widget of this caliber.

untitled-21Its nice clean interface and easy navigation make it fast and simple to get your stuff online in no time.

To check out what the store looks like, go to our Facebook profile and scroll down a little to ‘My Stuff’.

Mruff

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bandcampHere’s a quick post to introduce an awesome looking service to help bands promote and sell their music online called Bandcamp. Now for those of you who don’t know the website, let me just warn you that this isn’t your usual social-network / band platform / online store – its falls into those categories but it’s really something else due to its simplicity and soberness.

First off, a band’s page is customizable enough to make it look like it’s really theirs – so no more awful looking ads, and no more implemented website designs you might not like. With Bandcamp you set your banners and art-work as you see fit. The main structures of the page stay the same for all profiles but everything is so sober and nice that I can live with it, as will most bands.

Bands can also easily decide how they want to distribute their songs. They can choose from a multitude of different ways to sell or give away their tracks for free (all sales are managed via PayPal).

Bandcamp understands the importance of sharing your music online, so they came up with very easy ways to let you share your stuff on all major social platforms (blogs, social networks and micro-blogging platforms) in just a few clicks.

And last but not least, your profile comes equipped with some analytic tools. By going to your ‘stats’ section, you can see the total number of plays your songs got, the buzz they generated (showing you all the link-backs to your tracks), and the quantity of downloads and purchases your fans made.

http://bandcamp.mu seems like an awesome place to start distributing your music. What I particularly like about it is that it doesn’t overwhelm users with too many features, and this renders its interface very intuitive. I got a hold of it in a matter of minutes, and not once did I feel I had to dig in deeper to get something done.

I had stumbled upon Bandcamp a couple of times in the past, but only when I saw Ben Walker’s new profile did I choose to do this write-up. Check it out at http://music.ihatemornings.com.

I also encourage you to check out Bandcamp’s very nicely done and comprehensible tutorial video on their home page: http://bandcamp.com

Mruff

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